Game Design 2021

 

Shintaro's Curse and the Soul Severing Blade [WIP]

Shintaro's Curse and The Soul Severing Blade is an action-adventure video game, where Shintaro, the main character, a young half-human, half-demon monk must find his split identity and take a stand against the conflict between two worlds.

Shintaro, a young monk with demonic powers, must stop the collapse of his world with the spirit world initiated by Kurozuka, his mother's evil possession. With the help of the exorcism sword Masamune, Shintaro purges the Onmyodo temple, getting in touch with his past and his real identity. In him lies the decision to keep the alien worlds separate, or continue his late mother's legacy and bring hell to




Made in UE4.

Slayer's vengeance [WIP]

Action Boss Rush game, the aim is to slay giants to return the kingdom’s peace snatched away by the demon lord gripping claws. Ronan had sworn vengeance against the demon lord who killed his family. Setting himself on a trip, he manages to arrive at the demon’s lord lair, only to face defeat by the demon’s lord minions, getting himself stripped from his powers and set in jail for a lifetime. On a fateful day, a warlock arrives at Ronan’s cell, setting him free and granting him the Titan Disaster, a shapeshifting weapon that adapts to its wielder, giving him enough power to carve his path to the demon lord throne. Unbeknown to him are the consequences unfolded by the use of Titan Disaster. Could he avenge his family, or he will bring an even greater evil to the world?


    
Made in UE4.


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